Operations
Adam Mierz has been deeply rooted within the esports industry for over 10 years. He started off as a professional gamer early in his career and eventually took his passion in competitive gaming to game studios where he built multiple global esports programs. During his 4 years at Hi-Rez Studios and over 5 years at Blizzard & Overwatch League, he focused on league operations, administration and product management.
Founder
Adam has been a leader in esports for over a decade. Adam cofounded Tespa in 2010, which has grown into the world's largest collegiate esports network. After Tespa was acquired in 2013, he spent the following 6 years at Blizzard, where he co-led global business strategy and operations for Blizzard Esports and also spearheaded many industry-defining projects like Heroes of the Dorm, BlizzCon, Fireside Gatherings, and Blizzard Arena. Beyond games, he loves to cook, sail, and explore the world.
Engineering
Andy is spearheading back-end and API development for Rally Cry. Before this project, he worked as a Senior Engineer II at Blizzard Entertainment, building a slew of technology products and services used by internal teams and millions of players across the world. His projects include the Blizzard Launcher, a variety of mobile companion apps, forums, authentication services, and Blizzard's Esports Platform and API. He loves dogs and StarCraft: Brood War.
Operations
Cathy is our League Operations Manager. She is an avid competitive gamer with roots in collegiate esports. Prior to Rally Cry, she joined the Call of Duty League at Activision Blizzard while still finishing school and led Competition Operations there. In her free time, Cathy consumes scifi books, manga, and culinary content.
Business Development
Ceo has been a leader in the sports world for over two decades. As the founder of GCN (Gaming Community Network) and CayRay Group, an award winning advertising agency, Ceo brings visionary leadership with extensive experience developing, launching, and managing award winning companies in the sports marketing, advertising, gaming and esports space. He has launched and led national and regional cable sports networks as well as world class sports media companies including the UFC, Fox Sports, and Learfield Sports.
Operations
Also a member of our Canadian crew, Evan fills the role of Esports Manager & Broadcast Producer, leading our broadcast initiatives at Rally Cry. Before joining our team, Evan worked in broadcast production for collegiate and semi-pro leagues while completing his degree. He also loves volleyball, collecting tattoos and solving logic puzzles.
Engineering
Also hailing from Canada, Henry serves as our Front End Engineer and works with our development team to help ship out exciting new features. Before Rally Cry, Henry was an avid hackathon enthusiast and managed his University's Dragon Boat team in his spare time. He grew up surrounded by competitive games and is now bringing his immense passion to our platform.
Product
Logan serves as our Product Lead across technology and experiences. Before Rally Cry, he worked at Blizzard Entertainment as a Product Manager for the Esports and Broadcast teams, and was the commissioner of all collegiate competitive leagues and operations. In his free time, he studies front-end development and destroys worlds in Path of Exile.
Operations
Hailing from Canada, Martin serves as our Operations Producer to drive all project management efforts with our partners and Operations team. Prior to joining Rally Cry, he managed multiple North American collegiate esports communities for 3 years all the while finishing his university degree. He loves watching Formula 1 and playing a variety of sports such as volleyball and rock climbing
Design
Born and raised in Toronto, Rachael works as Rally Cry's UI/UX and Visual Designer. Prior to delving into e-sports, she designed intuitive enterprise software at SurveyMonkey. Outside of Rally Cry, she is a professional bad dancer, illustrator, tattoo collector, and karaoke enthusiast.
Technology
Also a Blizzard veteran, Sean leads our server infrastructure and client development. Sean started as a Game Master during the Warcraft: Burning Crusade expansion launch, and before long had automated most of his job. Blizzard offered him an opportunity to follow his passion, culminating in a career as an Engineering Technical Lead for the Service Technologies team.
Operations
Zurich is a US Air Force veteran with a background in software development and graphic design. Before joining Rally Cry, Zurich served as the Operations Advisor for Air Force Gaming, where he led events and the ambassador program. His military career has equipped him with a unique perspective and a strong foundation in leadership and project management. In his free time, Zurich enjoys competing in Call of Duty and League of Legends, bringing a passion for gaming to his personal and professional life.