BUILDING ESPORTS FOR EVERYONE

We're hard at work creating a new way to connect gamers of all ages and skill levels. Come back soon for more!

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WE ARE ON A MISSION

Competitive gaming is growing at an incredible rate, but only the best players have opportunities to participate in meaningful ways. Our mission is to serve the millions of other everyday gamers looking for a more organized way to connect, play, and compete with each other. We're building esports for everyone.

“We believe that video games are a force for good. They bring us together, help us grow, and inspire us to create a more inclusive world."

THE RALLY CRY TEAM

Adam Rosen

Adam Rosen

Founder

Adam has been a leader in esports for over a decade. Adam cofounded Tespa in 2010, which has grown into the world's largest collegiate esports network. After Tespa was acquired in 2013, he spent the following 6 years at Blizzard, where he co-led global business strategy and operations for Blizzard Esports and also spearheaded many industry-defining projects like Heroes of the Dorm, BlizzCon, Fireside Gatherings, and Blizzard Arena. Beyond games, he loves to cook, sail, and explore the world.

Andy Tran

Andy Tran

Engineering

Andy is spearheading back-end and API development for Rally Cry. Before this project, he worked as a Senior Engineer II at Blizzard Entertainment, building a slew of technology products and services used by internal teams and millions of players across the world. His projects include the Blizzard Launcher, a variety of mobile companion apps, forums, authentication services, and Blizzard's Esports Platform and API. He loves dogs and StarCraft: Brood War.

Kevin He

Kevin He

Design

Kevin serves as the team's resident Product Designer across technology and experiences. He worked at Blizzard for five years as a product manager for Tespa’s community program, which supported hundreds of student leaders and communities around the world. Kevin also teaches project management at UC Irvine, snowboards every weekend, and has a deep love for human-centered design and hand-brew coffee.

Logan Fishel

Logan Fishel

Product

Logan serves as our Product Lead across technology and experiences. Before Rally Cry, he worked at Blizzard Entertainment as a Product Manager for the Esports and Broadcast teams, and was the commissioner of all collegiate competitive leagues and operations. In his free time, he studies front-end development and destroys worlds in Path of Exile.

Sean O'Neil

Sean O'Neil

Engineering

Also a Blizzard veteran, Sean leads our server infrastructure and client development. Sean started as a Game Master during the Warcraft: Burning Crusade expansion launch, and before long had automated most of his job. Blizzard offered him an opportunity to follow his passion, culminating in a career as an Engineering Technical Lead for the Service Technologies team.

Gabriel Boccato

Gabriel Boccato

Operations

Gabriel, who lives in Brazil, is an esports fanatic, community enthusiast and usually prefers gaming over sleeping. He is serious about competing and has hosted over 400 tournaments to date, prioritizing player experience above all else. He likes to facilitate gaming experiences that build meaningful connections between players all over the world.

Lillian Zeng

Lillian Zeng

Design

Originally from NorCal, Lillian is currently pursuing a B.S. at USC’s Iovine & Young Academy. She serves as the team’s primary graphic designer and contributing UIUX designer, and prior to Rally Cry she interned at Blizzard Entertainment. In her spare time she captains her school’s competitive figure skating team, and enjoys Overwatch, cooking and making music.

Martin So

Martin So

Community

Hailing from Canada, Martin serves as our Social Media Manager and works with our clients to actively grow and manage their social platforms and community outreach. Prior to joining Rally Cry, he managed multiple North American collegiate esports communities for 3 years all the while finishing his university degree. In his spare time, he loves Formula 1, hiking, and playing realistic tactical shooter games.

Henry Ngan

Henry Ngan

Engineering

Also hailing from Canada, Henry serves as our Front End Engineer and works with our development team to help ship out exciting new features. Before Rally Cry, Henry was an avid hackathon enthusiast and managed his University's Dragon Boat team in his spare time. He grew up surrounded by competitive games and is now bringing his immense passion to our platform.

INVESTORS & ADVISORS

Mike Morhaime

Mike Morhaime

Co-Founder & Former CEO, Blizzard Entertainment
Amy Morhaime

Amy Morhaime

Former VP of Esports, Blizzard Entertainment
Kevin Lin

Kevin Lin

Co-Founder & Former COO, Twitch
Marc Merrill

Marc Merrill

Co-Founder & Co-Chairman, Riot Games
Andy Hyltin

Andy Hyltin

Vice Chairman, CNL Holdings
Rich Newsome

Rich Newsome

Partner, Newsome Law
Paul Mears III

Paul Mears III

President, Hello! Destination Management
Vincent Francoeur

Vincent Francoeur

Former Head of Web & Mobile, Blizzard Entertainment
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